Jet Fluids is a Cinema 4D Plugin developed by Kent Barber, the owner of Game Logic Design which has over 18 years professional development experience in 3D Graphics, Game Engines and Tool Development.
It supports a range of simulation methods, include purely grid-based simulation, and the hybrid grid/particle-based FLIP, PIC and APIC methods used in Maya and Houdini’s fluid solvers.
The software is multi-threaded, using all but two CPU cores for simulation – the remaining cores are reserved so that the UI remains interactive – and is said to perform well even on a four-core system.
Jet Fluids is available for Cinema 4D R20 running on Windows and Mac OS X. The plugin is available free during the beta period. It will also be released as a stand-alone product for OSX, Windows and Linux.